A downloadable game

This is our idea for the game, could not finish it in time. XOXO

"Title: Reverse Lifeguard Tower Defense

Genre: Tower Defense

Platform: PC

Overview:

Reverse Lifeguard Tower Defense is a 3D tower defense game set on a beach with a sea. As a player, you take on the role of a reversed lifeguard whose mission is to prevent mobs from reaching the sea and polluting it. Waves of mobs spawn from the top of the screen and move towards the sea. Your objective is to strategically place towers to defeat the mobs before they reach the water. If a mob reaches the sea, it spawns trash, causing the pollution level of the sea to rise. The game ends if the pollution level reaches 100. The player can earn coins passively and by defeating mobs, which can be used to upgrade towers. Additionally, as the player progresses through waves, they can unlock a taunt tower that attracts enemies and a mortar tower that allows them to attack mobs from the sea.

Gameplay Mechanics:

Tower Placement: The player can strategically place towers on the beach to attack and eliminate mobs. The towers include the lifeguard tower, which serves as the main damage dealer, and the taunt tower, which attracts enemies.

Wave System: Mobs spawn in waves from the top of the screen and move towards the sea. The player must defeat all mobs in a wave to progress to the next wave.

Pollution System: If a mob reaches the sea, it spawns trash, increasing the pollution level. The player must prevent mobs from reaching the sea to avoid pollution.

Tower Upgrades: As the player progresses through waves, they can upgrade their towers using coins. Upgrades can enhance damage, range, and other attributes.

Mortar Tower: After reaching a specific wave number, the player can unlock and build mortar towers on the sea. These towers allow the player to attack mobs that approach the cliff and jump onto the beach.

Resource Management: The player earns coins passively over time and by defeating mobs. They must strategically manage their resources to upgrade towers and build new ones.

Art and Audio:

The game features a 3D environment set on a beach with a sea. The player has a top-down view of the scene.

Mobs are designed to be visually distinct from each other, with unique characteristics and animations.

Tower models are designed to match their respective functionalities, such as a lifeguard tower and a mortar tower.

The audio includes background music, sound effects for tower attacks, mob deaths, and environmental elements like waves crashing."

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iht.zip 40 MB

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